Mount & Blade II: Bannerlord
Attribute Per Level
Choose how your heroes grow with configurable focus points, attribute points, and level intervals. Set separate rewards for your character, companions, family, and other heroes.
Player guide View release notes
Make it your own
What it brings to your game
Focus and attribute rewards together
Separate hero-group settings
Adjustable attribute limits
Player guide
Make the most of your mod
Requirements
The maintained combined release is Attribute Per Level 1.1.0 for Bannerlord 1.5.2 single-player. It requires Harmony 2.4.2.248 and the official game modules. MCM 5.12.3 and its dependencies are optional.
The launcher name and folder remain [WPS] LevelUpPoints and WPS_LevelUpPoints. This is the current combined mod even though its download page is titled Attribute Per Level.
Install or move to the combined release
- Close Bannerlord and back up your save.
- If you use the retired Level Up Points Workshop item, unsubscribe from it before subscribing to the maintained Attribute Per Level item linked on this page.
- Install the current package through your mod manager or place the complete WPS_LevelUpPoints folder in Modules.
- Enable [WPS] LevelUpPoints after Harmony. Disable the older standalone WPS_AttributePerLevel mod and keep one active copy of the combined release.
- Load the campaign and review your point settings. A changed mod-list warning can appear when replacing an older mod identity; already earned points remain.
Choose how heroes gain points
Configure the mod through MCM, or close the game and edit Documents\Mount and Blade II Bannerlord\Configs\ModSettings\Global\WPS_LevelUpPoints\WPS_LevelUpPoints.json. The included installation guide explains the file settings.
- Configure four groups independently: your character, recruited wanderer companions in your clan, other clan family members, and heroes outside your clan.
- Focus points can be set from 0–20 and attribute points from 0–10. Each has its own award interval from 1–100 levels.
- Exact total replaces the normal award with your schedule. Bonus adds your award to the normal game award. Disabling a group keeps its normal awards.
- For example, 5 attribute points every 5 levels in Exact total mode gives 5 points at levels 5, 10, and 15, with none from that schedule in between.
- A fresh setup enables only the player group: 1 focus point and 1 attribute point every level. Other groups are opt-in.
Optional attribute cap
The cap override starts off. When enabled, it can be set from 1–100 and applies to all six attributes for every hero, even groups whose point awards are disabled.
Raising the cap lets heroes spend points beyond the normal limit; it does not grant points. Lowering it keeps existing higher values while the mod is enabled. Removing the mod also removes that protection.
Existing campaigns and older settings
Settings affect future level-ups only. Recruiting a hero or changing a setting does not grant past awards. Computer-controlled heroes spend points normally; automatic allocation for family members still follows your campaign option.
Older Level Up Points settings keep their enabled groups and amounts, with new intervals set to 1 and the mode set to Exact total. To reproduce the older standalone Attribute Per Level bonus, set player attributes to 1 every level in Bonus mode.
Other mods that change level-up points or attribute caps can overlap. For an unexpected award, include the hero group, settings, and the levels immediately before and after the award when asking for help.
A closer look
Gallery
The latest, and what came before
Release notes
Version 1.1.0Nexus Mods
- Combines Attribute Per Level and Level Up Points in one maintained release for Bannerlord 1.5.2.
- Adds separate focus and attribute amounts, level intervals, and total-or-bonus award modes for the player, recruited wanderers, family, and other heroes.
- Awards points at the chosen level milestones, such as five points at levels 5, 10, and 15.
- Adds an attribute limit from 1 to 100, defaulting to 10, with an optional override. Existing values above a lowered limit remain intact while the mod is active.
- Retains previous settings, hero-group switches, and award amounts during upgrades; new schedules default to exact totals every level.
- Makes the in-game settings menu optional and retains settings outside that menu.
- Prevents the old standalone Attribute Per Level release from awarding duplicate points.
- Applies schedules to future level-ups without recalculating previous awards, and preserves normal automatic point spending.
- Requires Harmony and updates optional settings-menu support.
- Uses the combined Level Up Points entry in the launcher. Older downloads remain available on the legacy listings and in Optional Files.
Version 1.0.3Nexus Mods
- Updates support and listed requirements for Bannerlord 1.4.8.
- Removes outdated launcher warnings.
- Refreshes the player download and WPS artwork.
Version 1.1.0September 5, 2026Steam Workshop
- Combined Level Up Points and Attribute Per Level into one maintained release for Bannerlord 1.5.2.
- Added separate focus and attribute rewards for the player, recruited wanderers, family and AI heroes.
- Choose reward amounts, intervals of 1–100 levels, and either a fixed total or an extra bonus.
- Added an optional shared attribute cap from 1 to 100. The default remains 10, and the override starts disabled.
- Preserved attributes already above a lowered cap and kept existing Level Up Points settings.
- Made Mod Configuration Menu optional.
- Changes apply to future level-ups; already earned points stay in your save.
- Preserved normal AI point spending and the campaign's companion and family auto-allocation choice.
- When upgrading, enable Level Up Points in the launcher and disable the old standalone Attribute Per Level mod. Former subscribers to the retired Level Up Points Workshop item should unsubscribe from it before using this release.
- Requires Harmony 2.4.2.248; optional Mod Configuration Menu support is for 5.12.3.
- Players moving from standalone Attribute Per Level may see a changed-mod save warning. Setting the player's attribute reward to Bonus 1 every level recreates its earlier reward style.
Version 1.0.3August 25, 2026Steam Workshop
- Updated for Bannerlord 1.4.8 stable and removed incorrect launcher version warnings.
- Refreshed the download and WPS presentation.
UpdateJune 2, 2026Steam Workshop
- Updated attribute awards for Bannerlord's June 2 build to use the game's current level-up behaviour.
UpdateJune 1, 2026Steam Workshop
- Corrected Workshop categories and game-version filters to make the mod easier to find.
UpdateMay 27, 2026Steam Workshop
- Updated the download's game and required-mod information for Bannerlord 1.4.5.
Version 1.0.0May 27, 2026Steam Workshop
- First Steam Workshop release of version 1.0.0.


