WPS Game Studio

Games, tools, assets, and mods built for people who play and create.

Wasted Potential Studios develops original worlds, production art, Unreal Engine systems, and practical community releases across the games we play.

20,000+Unique downloads
23Mods & extensions
2Games covered
4Games · mods · art · tools

What WPS makes

Games, tools, art, and mods for players and creators.

Players come here for worlds and mods. Artists and studios can also see the production art, Unreal Engine work, and practical tools behind them.

01 / Original games

Worlds with a life of their own

Medieval Life: Chronicles of Annora is WPS's open-world survival-craft sandbox RPG in development.

Explore Medieval Life →
02 / Mods & extensions

Useful changes for the games we play

The current multi-game library includes focused gameplay mods and a Vortex game-support extension, each with its own full guide.

Browse every mod guide →
03 / 3D & production art

Objects and environments made for real worlds

Selected in-engine environments, workshops, equipment, and clean object renders show the visual craft supporting WPS productions.

See the production work →
04 / Developer tools & utilities

Practical tools for production workflows

WPS develops Visual Studio Code extensions, Unreal Engine systems, and utilities around game data, content workflows, and connected gameplay.

Browse tools, downloads, and documentation →
Castle and mountain landscape from Medieval Life: Chronicles of Annora
In-engine development image · Visuals may change

Original game · In development

Medieval Life: Chronicles of Annora

An open-world survival-craft sandbox RPG set across a fractured medieval Ireland.

Gather resources, learn professions, craft tools, build shelter, form relationships, choose an allegiance, or work toward a realm of your own. Annora is being built as a persistent place where identity, ownership, and consequence continue beyond a single encounter.

Release date and launch platforms have not been announced.

Production craft

3D work and developer tools built around real production needs.

The art and the tools are part of the same production conversation: what the world needs, how creators build it, how data moves, and how it behaves in play.

In-engine medieval market environment from Chronicles of Annora 3D assets & environments

Selected work from the production library

WPS creates and integrates environment art, workshops, equipment, props, and character-ready world assets for its game productions.

Portfolio showcase · View-only
In-engine alchemist workshop interior from Chronicles of Annora Developer tools & utilities

Production problems turned into documented workflows

The public library starts with six Visual Studio Code extensions for SWG DataTables, IFF files, string tables, and TRE archives. WPS also develops Unreal Engine systems for world building, characters, content iteration, and connected gameplay.

Open the tools library and full documentation →

Mods & extensions

Browse gameplay mods and Vortex support across Bannerlord and Civilization VII, with a player guide for every release.

Mount & Blade II: Bannerlord

WPS Town Vitality

Adds configurable prosperity-scaled food, militia, storage, construction, and growth systems for settlements.

Category
Gameplay
Updated on Nexus
01 March 2026, 8:36 AM

Mount & Blade II: Bannerlord

Open World Sight

Shows mission markers and tournament flags on settlements at any distance without changing normal fog-of-war visibility.

Category
Scenes and Maps
Updated on Nexus
27 May 2026, 5:32 PM

Players, artists & studios

Come for the work that matters to you.

Players can find downloads, guides, and a direct request channel. Artists and other studios can explore the worlds, production work, and technical systems behind WPS projects.

WPS releases have passed 20,000 unique downloads on Nexus. Browse the guides to get a release running, suggest what should come next, or explore the wider game, art, and tools work behind the studio.