Worlds with a life of their own
Medieval Life: Chronicles of Annora is WPS's open-world survival-craft sandbox RPG in development.
Explore Medieval Life →WPS Game Studio
Wasted Potential Studios develops original worlds, production art, Unreal Engine systems, and practical community releases across the games we play.
What WPS makes
Players come here for worlds and mods. Artists and studios can also see the production art, Unreal Engine work, and practical tools behind them.
Medieval Life: Chronicles of Annora is WPS's open-world survival-craft sandbox RPG in development.
Explore Medieval Life →The current multi-game library includes focused gameplay mods and a Vortex game-support extension, each with its own full guide.
Browse every mod guide →Selected in-engine environments, workshops, equipment, and clean object renders show the visual craft supporting WPS productions.
See the production work →WPS develops Visual Studio Code extensions, Unreal Engine systems, and utilities around game data, content workflows, and connected gameplay.
Browse tools, downloads, and documentation →
Original game · In development
An open-world survival-craft sandbox RPG set across a fractured medieval Ireland.
Gather resources, learn professions, craft tools, build shelter, form relationships, choose an allegiance, or work toward a realm of your own. Annora is being built as a persistent place where identity, ownership, and consequence continue beyond a single encounter.
Release date and launch platforms have not been announced.
Production craft
The art and the tools are part of the same production conversation: what the world needs, how creators build it, how data moves, and how it behaves in play.
3D assets & environments WPS creates and integrates environment art, workshops, equipment, props, and character-ready world assets for its game productions.
Portfolio showcase · View-only
Developer tools & utilities The public library starts with six Visual Studio Code extensions for SWG DataTables, IFF files, string tables, and TRE archives. WPS also develops Unreal Engine systems for world building, characters, content iteration, and connected gameplay.
Open the tools library and full documentation →Mods & extensions
Browse gameplay mods and Vortex support across Bannerlord and Civilization VII, with a player guide for every release.
Sid Meier's Civilization VII
Adds Civilization VII discovery, launch, mod staging, deployment, and useful folder links to Vortex for Steam and Epic installs.
Mount & Blade II: Bannerlord
Adds configurable prosperity-scaled food, militia, storage, construction, and growth systems for settlements.
Mount & Blade II: Bannerlord
Keeps achievements available with mods loaded and restores tracking when an existing save was previously blocked.
Mount & Blade II: Bannerlord
Replaces the player clan's tier-based companion cap with a smooth limit that rises by one companion every five player levels.
Mount & Blade II: Bannerlord
Shows mission markers and tournament flags on settlements at any distance without changing normal fog-of-war visibility.
Mount & Blade II: Bannerlord
Lets players and eligible AI lords rebuild raided villages with supplies, funding, and kingdom assistance.
Players, artists & studios
Players can find downloads, guides, and a direct request channel. Artists and other studios can explore the worlds, production work, and technical systems behind WPS projects.
WPS releases have passed 20,000 unique downloads on Nexus. Browse the guides to get a release running, suggest what should come next, or explore the wider game, art, and tools work behind the studio.